Skip to content
This repository was archived by the owner on Jan 13, 2020. It is now read-only.

Releases: pranavavva/PokeJava

Passion Project Presentation

10 Jan 23:28

Choose a tag to compare

Pre-release
  • Got rid of the website, and moved it on over to 20avva.github.io
  • Implemented snapcraft. need to work the kinks out
  • Skipped a version number and a tenth. My bad
  • Still plays from the command line, but a GUI is in the works
  • This is the version I'm going to reference for Passion Project
    • Or go to Codenvy if this doesn't work
  • The jar attached above is from aa2698b because HEAD has a NullPointerException 🤢

Created and published the docs

12 Apr 14:37

Choose a tag to compare

  • Created and published the Maven Repository Site (mvn site)

  • Created and published the Javadoc (mvn site javadoc:javadoc)

  • Included Pikachu and type electric for Pokemon class

  • Added more Pokemon to choose from at game start

  • TODO:

    • Finish the applicable pokemon type checking combos see this
    • Added a graphical display

v1.0 - OFFICIAL RELEASE

09 Mar 17:16

Choose a tag to compare

The README.md file in the root of the project contains most of the information you need to know to play, but here are some of the basics.

  • Run the ClickToRun.sh or ClickToRun.bat to run the game. It will open in the command line, and automatically close when it is done.
  • To find the .class (binaries) files, navigate to the build/classes folder
  • To find the .jar (executable) file, navigate to the build\libs folder
  • To find the .java (source) files, navigate to the src/main/java folder, and the .java files are located within the me.pavva.PokeJava package.

v1.0 - SNAPSHOT

08 Mar 14:56

Choose a tag to compare

v1.0 - SNAPSHOT Pre-release
Pre-release

1.0-SNAPSHOT Release

Created the PokeJava app. It is currently limited to the command line. To run the app, open the root directory of the project and run one of the following files:

  • ClickToRun.bat - For Windows systems
  • ClicktoRun.sh - For Mac and other UNIX-like systems.

You need to have (preferably) a Java 1.8 JRE installed, however, anything from Java 1.5 will work.

Features

  • 3 Pokemon
    • Chimchar (need to change to Charmander, oops)
    • Bulbasaur
    • Squrtle
  • User input for Pokemon Selection
  • Random opponent selection
  • Object Orientation

TODO: Create JavaDoc, add more Pokemon, implement a type-effectivity