Beta is a program used in a live coding session at Channel 16, which was held at Roppongi SuperDeluxe on 28th April 2017.



In this session, I used KodeLife to generate abstract audio-reacting visuals in a live coding fashion. These visuals are send to Unity via Spout and projected into the Unity scene.
In this way, I tried to harmonize unpredictable outputs of live coding and the pre-composed high quality assets and effects.
- Unity 5.6 or later.
- KodeLife (I used 0.4.2).
- Windows system compatible with Direct3D 11.
I used KORG nanoKONTROL2 to control the effects in the Unity side.
| CC# | Function |
|---|---|
| 0 | Camera FoV |
| 1 | Camera motion |
| 2 | Body emission |
| 3 | Body cutout |
| 4 | Wig length |
| 5 | Shards |
| 6 | Flares |
| 7 | Ribbons |
| 21 | Code color |
| 22 | Code intensity |
| 23 | Projector intensity |