fix: add cycle detection to partial resolution across all runtimes #431
+411
−51
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
fix: add cycle detection to partial resolution across all runtimes
The Rust implementation of resolve_partials only resolved one level of
partials, unlike Python, Java, Go, and JS which all recursively resolve
the entire partial tree. Additionally, none of the runtimes had explicit
cycle detection, which could cause infinite recursion when partials
reference each other (e.g., A -> B -> A).
This fix:
Rust:
Python, Go, JS, Java:
currently being processed:
Tests:
that cyclic partial references are handled correctly without infinite
recursion, with each partial resolved exactly once.
This ensures autoreload and dependency tracking work correctly across
deep partial trees, with consistent behavior across all runtimes.