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Commands
Shows description for the [command] and prints how many arguments are needed.
Shows all user defined commands.
Shows all commands.
Closes the console.
Clears the console.
Sets new command sign. (default: '/')
Do(n't) display lineEdit background. (user input line)
(...)
Whether the console is draggable with mouse or not.
Sets the theme by name.
Sets how the console is 'docked'. (default: left, right, top, bottom, full_screen, custom)
Sets different name for existing commands. example:
/alias helpTheMan man help
Copies 'man' and adds command 'helpTheMan' with default argument help.
Which can be called by
/helpTheMan
Prints the description for 'help' (/man help)
Toggles the titlebar.
Sets the console size.
Shows the default commands.
Shows the !whole! tree beginning by current node. (Colors for Control/Spatial/Node2D/Other)
Change current node.
Like the set method that every node has, let's u edit the value (only float/int/string supported).
Get method of nodes, prints value of node variable or null if it doesn't exist.
True if the node has the variable.
Shows current directory path. (= node.get_path())
Shows children.
Loads and adds a scene to the current node or given node.