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[window_proc_delegate] fix crash on multi engine #2
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Summary of ChangesHello @boyan01, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request delivers a crucial fix for the Highlights
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Code Review
This pull request introduces a significant and well-executed refactoring of the native Windows plugin to properly support multiple Flutter engines, addressing a crash issue in multi-window scenarios. The new architecture, which manages plugin instances and callbacks on a per-engine basis, is robust and correctly handles the complexities of a multi-engine environment. The accompanying changes in the Dart layer and the example application are appropriate and help validate the fix. I have one high-severity suggestion in the Dart code to improve the error handling and robustness of the engine initialization logic, preventing potential unhandled exceptions. Overall, this is an excellent and crucial improvement for the plugin.
| _engineIdInitialized = true; | ||
| final int engineId = PlatformDispatcher.instance.engineId!; | ||
| try { | ||
| await _channel.invokeMethod('setEngineId', engineId); | ||
| } catch (e) { | ||
| debugPrint('Failed to set engine ID: $e'); | ||
| rethrow; | ||
| } |
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In ensureInitializeEngineId, the _engineIdInitialized flag is set to true before the asynchronous invokeMethod call. If invokeMethod fails, the flag will remain true, preventing any future attempts to initialize the engine ID. Additionally, the rethrow in the catch block will cause an unhandled asynchronous error when ensureInitializeEngineId is called in a fire-and-forget manner from the initialize function, which could crash the application.
To make this more robust, I suggest setting _engineIdInitialized only after the method call succeeds. Also, since the call from initialize is fire-and-forget, rethrowing the error is not desirable. Removing the rethrow will prevent a potential crash from an unhandled exception.
final int engineId = PlatformDispatcher.instance.engineId!;
try {
await _channel.invokeMethod('setEngineId', engineId);
_engineIdInitialized = true;
} catch (e) {
debugPrint('Failed to set engine ID: $e');
}
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