Independent Developer | Creator of Immersive Experiences & Experimental Systems
I'm a passionate independent developer dedicated to pushing the boundaries of technology. My work spans game development, systems programming, and server architecture. I thrive at the intersection of creativity and engineering—turning ideas into projects people can play, explore, and enjoy.
- 🎮 Game Development: Expert in Unity, creating survival/apocalypse experiences with immersive gameplay mechanics.
- 💻 Systems Programming: Developing custom operating systems with Cosmos, focusing on experimental low-level technology.
- 🔧 Minecraft Development: Optimizing modpacks and creating custom plugins, launchers, and server tools.
- 🖥️ Server Development: Building powerful, modern server solutions with service-oriented architectures.
Here are some of the key projects I've built:
A powerful, multi-purpose C# server built with a modern, service-oriented architecture.
- Features: Real-time dashboard, robust user management, dynamic plugin system, secure video streaming, and real-time voice chat.
- Tech: C#, .NET, Service-Oriented Architecture
An English-like programming language designed for human readability, compiling to 32-bit Windows assembly.
- Concept: A simple language that bridges the gap between human thought and machine execution.
- Tech: C#, Compiler Design, Assembly
A unique survival game focusing on trust mechanics and player interactions in a post-apocalyptic world. Developed in Unity.
An experimental operating system developed using the Cosmos framework, exploring OS concepts and architectures.
"Always curious, always building."