π 42Firenze Masteries student
π» Passionate about problem solving, AI and game development
π± Currently working on: ft_hangouts
| Project | Status | Project | Status | Project | Status |
|---|---|---|---|---|---|
| Libft | 125% | get_next_line | 125% | ft_printf | 125% |
| push_swap | 125% | so_long | 125% | pipex | 125% |
| philosophers | 125% | Minishell | 125% | cub3d | 125% |
| CPP | 100% | Inception | 125% | ft_irc | 125% |
| ft_trascendence | 125% |
| Project | Status |
|---|---|
| Swifty Companion | 110% |
| ft_hangouts | work in progress |
| Project |
|---|
| Fides Project |
| Structured development |
| 2048 Rush |
| Project | Description |
|---|---|
| Get Next Line Tester | A script to verify the logic and buffer management of GNL. |
| Printf Tester | Test suite covering various flags and conversions for ft_printf. |
| Libft Tester | Unit tests to ensure standard libc behavior in custom functions. |
| Push Swap Tester | Tools to check sorting efficiency and validate instruction counts. |
| Project | Description |
|---|---|
| Tornelli System | An access control management system for physical turnstiles. |
| Event Pulse | A real-time questions tracking and interaction platform. |
| Tug of War | A digital implementation of the classic Tug of War game. |
| RPS game | A Rock Paper Scissors game implementation. |
| AI snake | An AI snake with Deep Q-Learning |
| AI car | An AI car with Deep Q-Learning |
| Eco Simulation | A simulation of a prey and predators world |
| AI tag | AI agents playing tag |
| Evolution Simulation | A simulation of greedy and generous blobs |
| Pathfinding Visualizer | Custum A* pathfinding implementation |
- Email: samuelefabi28@gmail.com
- LinkedIn: samuele-fabi
