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Anduin

Anduin is a 2D adventure/RPG game developed in Java. This project was created as part of a university curriculum and implements a custom game engine based on the Model-View-Controller (MVC) architecture and screen management.

The project is built upon the LibGDX framework and follows its standard project skeleton (separating platform-specific logic from the core game logic).

Game Screenshot

Features

The game integrates several classic RPG mechanics:

  • Movement System: Navigation on Tiled Maps.
  • Dialog System: Interaction with NPCs (Baker, Old Man) using dialog trees.
  • Inventory: Item management (Potions, Cookies, etc.) and consumption.
  • State Management: Handling of different game states (Menus, Gameplay, Pause, Command Console).
  • Audio: Dynamic management of background music and sound effects.

Technical Stack

This project demonstrates the use of several key technologies and concepts:

  • Language: Java 8
  • Build Automation: Gradle (Dependency management and custom tasks)
  • Graphics Framework: LibGDX (via LWJGL3 backend)
  • Level Design: Tiled Map Editor (.tmx, .world files)
  • Code Quality: Qodana integration for static analysis

Key Technical Implementation

  • Automated Asset Management: Utilization of a custom Gradle task generateAssetList to automatically index resources during the build process.
  • Modular Architecture: Clear separation between the game logic (core module) and the desktop launcher (lwjgl3 module), typical of LibGDX projects.

Installation and Execution

Prerequisites

  • Java JDK 8 or higher
  • Git

Running the Project

This project uses the Gradle Wrapper, so you do not need to install Gradle manually.

  1. Clone the repository:

    git clone https://github.com/loicck/anduin.git
    cd anduin
  2. Launch the game (Desktop):

    • Windows:
      gradlew.bat lwjgl3:run
    • Linux / macOS:
      ./gradlew lwjgl3:run

Controls

  • W / A / S / D or Arrow Keys: Move
  • E: Interact / Talk
  • I: Open Inventory
  • Esc: Pause Menu / Back

Credits

Assets:

  • Pixel Art Top Down (Basic) - Cainos

Audio resources used in this project are from third-party artists, either royalty-free or licensed under Creative Commons.

Music:

  • Cruising - Dosi & Aisake (NCS Release)
  • Apart - sumu (NCS Release)
  • Deeper Meaning - Liborio Conti
  • Breezy - Filo Starquez & tubebackr
  • Look Inside & Tulips - Snoozy Beats
  • Escape - Land of Fire

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A simple adventure game

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