I’m a software engineer born in Guayaquil, Ecuador. I’m passionate about building open-source products and tools, with a strong focus on quality, clean design, and maintainable solutions. Throughout the development process, I make architectural decisions and anticipate future issues that could affect the system’s evolution.
My programming journey started with SA-MP (San Andreas Multiplayer, a multiplayer mod for GTA San Andreas), where I learned Pawn with the goal of creating my own game mode. That experience helped me build discipline, strengthen my technical foundations, and grow as a software engineering professional.
I’m currently working on my most ambitious project: an action roguelike game in Unity alongside my childhood best friend. Building a commercial game from scratch has been the culmination of years of learning through open-source, and it represents countless hours of practice, focus, and resilience.
Stack / interests: C#, .NET, software architecture, ASP.NET Core Web API, product development, and game development.
- Capture The Flag - A game mode for open.mp (Open Multiplayer) created with .NET/C# and SampSharp. (~10 peak concurrent players)
- Protect The President - A game mode for SA-MP (San Andreas Multiplayer) where the President must survive for 15 minutes while being hunted by other players. (15+ peak concurrent players daily)
- DentallApp - A web application that manages appointment scheduling, reminders and cancellation of appointments.
- Playtesters.API - A lightweight and secure REST API that helps indie developers manage playtesters and control access to private builds using unique keys.
- DotEnv.Core - A class library for read and parsing .env files. It has over 550K downloads on NuGet, validating its adoption and usefulness within the community.
- YeSQL.NET - A class library for loading SQL statements from .sql files instead of writing SQL code in your C# source files.
- SimpleResults - A .NET library that provides new error handling using the Result pattern without using exceptions.
- CPlugin.Net - A simple library that allows to implement a plugin-based architecture for .NET.
- Seztion.Parser - A class library used to read data from each section of a file (the file extension can be any, e.g. .INI).
- AntiLag-Inc - A library for SA-MP (San Andreas Multiplayer) that allows you to create zones where players can be shot directly on their skin.
- system-jail-include - A library for SA-MP (San Andreas Multiplayer) that provides an easy-to-use jail system that automatically handles player positions, interiors, and weapons.
- P-Scanf - A lightweight C library for safe and dynamic user input.
I like to understand the why behind things — and I learned that from C.
Thank you Dennis Ritchie for this great language 😍
Terry Lambert said: Just because something is easier for a programmer doesn’t make it “better”.



