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Hammer Feature: "power" and "unpower" inputs for prop_weighted_cube #1622

@DrHandlock

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@DrHandlock

Which component should be improved?

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basically what it does is that they give the "powered" effect to the cube, like acting as if it was hit with a laser, of cource this would really only apply for redirection and Schrodinger cubes, but I think it could be useful for both debugging and other stuff

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    Type: FeatureThis is something completely new that will be added.

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