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Adjust EMP damage and appearance? #91

@uberlinuxguy

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@uberlinuxguy

I am wondering if the EMP weapon is too OP.

It looks like the upgrade 3 can do... 12,000 damage in one shot, seems excessive.

I am proposing 2 changes:

  1. Rebalance EMP damage, which is calculated on EMP wave count * damage count since each wave is a collision.

  2. Re-evalutate the color and appearance of each EMP level. Currently, it's hard to distinguish visually from the base and emp upgrade 1.

I would propose the following rebalance of damage:

  • Base level: 2 waves, 1000 damage each, a blue-ish color, this doesn't change from the current level, but makes it look nicer.
  • Upgrade 1: 3 waves, 1000 damage each, a greenish color to match the pickup. This decreases the damage from 6000(current) to 3000. Seems like a better step.
  • Upgrade 2: 6 waves, 1000 damage each, a more magenta color to match the pickup. This significantly reduces the damage from 12,000 to 6000.

Thoughts?

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